CIRCDCCState.socketConnected Member

The sockets connected.

Syntax

object.socketConnected();

Returns

Remarks

See Also

Source Code

function dccstate_socketConnected()
{
if (this.state != DCC_STATE_ACCEPTED)
throw "Not in ACCEPTED state.";
this.state = DCC_STATE_CONNECTED;
this.eventPump.addEvent(new CEvent(this.eventType, "connect",
this.owner, "onConnect"));
}