CIRCDCCState.socketConnected Member
The sockets connected.
Syntax
object.socketConnected();
Returns
Remarks
See Also
Source Code
function dccstate_socketConnected()
{
if (this.state != DCC_STATE_ACCEPTED)
throw "Not in ACCEPTED state.";
this.state = DCC_STATE_CONNECTED;
this.eventPump.addEvent(new CEvent(this.eventType, "connect",
this.owner, "onConnect"));
}